![]() ![]() As I keep saying, each element has at most one or two real "no-brainers".The rest is mostly up to your personal preferences or your playstyle. I mean yeah those were my personal favorite, I knew there would be some choices you guys wouldn't agree with. The downside of VIPs is that they are much more expensive than normal monsters to rank up. ![]() It has to be the best trait in the game after Timerion and Totem's immunity to status effects. ![]() It's also worth mentioning that all VIPs have the bulwark trait, meaning all status effects have 50% less chance to land on them. Uther (Metal) and Scarr (Magic) have good offensive potential, but nothing crazy. Can shield your team from everything except light and he's got a 0cd negative effect remover. Even though they deal less damage, he still has good offensive potential. What I did with him is that I didn't pick any of the ally damaging moves. He can deal much more damage, but he can also deal much more damage to your own team. Nox (Dark) is a rather controversial one. Hiroim (Earth) is a great defensive monsters.
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